-
Notifications
You must be signed in to change notification settings - Fork 8
Modding Misc
-
In Q-Zandronum
+speed
is always considered pressed when the player is running and unpressed when the player is walking, no matter whether he hascl_run
ON or OFF and whether he presses the run button or not. That means that usingGetPlayerInput(-1, INPUT_BUTTONS) & BT_SPEED
will returntrue
if the player is running andfalse
if he is walking. -
Added
gl_show_hitbox
andgl_hitbox_line_width
cvars to display actor hitboxes to simplify mod development. Also added aHitboxColor
actor property to set different hitbox colors to different actors. -
Added a
sv_enableprojectilehitboxfix
flag that fixes projectile vertical hitbox offset. Keep in mind that this can break some mods. Also it is not recommended when playing vanilla Doom, Heretic, Hexen and Strife games. -
Added a
ClassMenu
player actor state to be displayed in class selection menu. -
Spawn, teleport and morph fogs now have their owner set as target.
-
The servers will ignore modified TITLEMAP in wads, so they can be optional.
-
ChangeCamera
now notifies all clients about the change. -
If the third parameter in
SetMusic
andLocalSetMusic
functions is non-zero, the music will be set as default for current map.