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Modding Misc

Evghenii edited this page Oct 15, 2022 · 7 revisions
  • In Q-Zandronum +speed is always considered pressed when the player is running and unpressed when the player is walking, no matter whether he has cl_run ON or OFF and whether he presses the run button or not. That means that using GetPlayerInput(-1, INPUT_BUTTONS) & BT_SPEED will return true if the player is running and false if he is walking.

  • Added gl_show_hitbox and gl_hitbox_line_width cvars to display actor hitboxes to simplify mod development. Also added a HitboxColor actor property to set different hitbox colors to different actors.

  • Added a sv_enableprojectilehitboxfix flag that fixes projectile vertical hitbox offset. Keep in mind that this can break some mods. Also it is not recommended when playing vanilla Doom, Heretic, Hexen and Strife games.

  • Added a ClassMenu player actor state to be displayed in class selection menu.

  • Spawn, teleport and morph fogs now have their owner set as target.

  • The servers will ignore modified TITLEMAP in wads, so they can be optional.

  • ChangeCamera now notifies all clients about the change.

  • If the third parameter in SetMusic and LocalSetMusic functions is non-zero, the music will be set as default for current map.

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