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James Burlison edited this page Feb 22, 2018 · 5 revisions

The game defaults to medium. Difficulty effects food consumption/waste, overall machine durability/capacity/fuel, monster damage reduction. Each player can set their own difficulty without effecting other players.

Difficulty Monster Damage Reduction Damage Taken Max Machine Durability/Capacity/Fuel Food Waste BossHPPerColonist ZombieQueenTargetTeleportCooldownSeconds ZombieQueenTargetTeleportHp
Normal 0% 0 100% 0% 50 30 100
Easy +10% +10 200% +110% 50 30 100
Medium +35% +50 100% +125% 70 15 300
Hard +60% +70 80% +150% 80 10 500
Insane +80% +80 70% +200% 100 5 500

Commands

  • /difficulty normal
  • /difficulty easy
  • /difficulty medium
  • /difficulty hard
  • /difficulty insane

To see your current difficulty level type /difficulty

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