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Game Difficulties!
James Burlison edited this page Feb 22, 2018
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The game defaults to medium. Difficulty effects food consumption/waste, overall machine durability/capacity/fuel, monster damage reduction. Each player can set their own difficulty without effecting other players.
Difficulty | Monster Damage Reduction | Damage Taken | Max Machine Durability/Capacity/Fuel | Food Waste | BossHPPerColonist | ZombieQueenTargetTeleportCooldownSeconds | ZombieQueenTargetTeleportHp |
---|---|---|---|---|---|---|---|
Normal | 0% | 0 | 100% | 0% | 50 | 30 | 100 |
Easy | +10% | +10 | 200% | +110% | 50 | 30 | 100 |
Medium | +35% | +50 | 100% | +125% | 70 | 15 | 300 |
Hard | +60% | +70 | 80% | +150% | 80 | 10 | 500 |
Insane | +80% | +80 | 70% | +200% | 100 | 5 | 500 |
- /difficulty normal
- /difficulty easy
- /difficulty medium
- /difficulty hard
- /difficulty insane
To see your current difficulty level type /difficulty