Example usage LVGL v9.2 with SDL on Nintendo Switch
https://gbatemp.net/threads/lvgl-v9-1-on-nintendo-switch.659093/post-10469274
https://gbatemp.net/threads/lvgl-v9-1-on-nintendo-switch.659093/
Now is enabled in config by default
comment lv_windows_sdl.c line 88: //SDL_StartTextInput();