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[AWSD Controls] Option to only work when holding RightMouse #577
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-> metadata in plugin.json -> improved name for 'requires_hold_right_mouse' setting -> set the 'requires_hold_right_mouse' to be false by default
I also just made changes locally regarding:
I have these changes locally, but I wasn't sure if it was correct to commit them here (I haven't collaborated before) |
You still need to update the name of the new setting. It will be visible in the main settings menu. |
Ooh, now I get it. I think now is correct. The new changes are now on. |
…e app I don't know if the best idea, but I created a setting to save the tool state.
I also made a new change that captures the mouse while flying, so you don't click something by mistake while moving the mouse. This locks the mouse in the current position and makes it invisible. It's an experimental feature as it was made using a bunch of input overrides to avoid the default behavior. After this commit is reviewed, I think these new experimental changes could be useful, if consider creating an option to make the 'mouse capture' the default behavior for moving the camera in Blockbench as a whole. |
Overall after being edited:
I really like those new options, as they make the movement more in line with Blender and Godot, for example.