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Update dotnet.yml

Update dotnet.yml #4

Triggered via push September 19, 2024 02:28
Status Success
Total duration 1m 25s
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dotnet.yml

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12 warnings
build
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
build
The "--output" option isn't supported when building a solution. Specifying a solution-level output path results in all projects copying outputs to the same directory, which can lead to inconsistent builds.
build: GameDesignDocument.cs#L7
Nullability of reference types in type of 'event PropertyChangedEventHandler GameDesignDocument.PropertyChanged' doesn't match implicitly implemented member 'event PropertyChangedEventHandler? INotifyPropertyChanged.PropertyChanged'.
build: MainWindow.xaml.cs#L33
Nullability of reference types in type of parameter 'sender' of 'void MainWindow.Gdd_PropertyChanged(object sender, PropertyChangedEventArgs e)' doesn't match the target delegate 'PropertyChangedEventHandler' (possibly because of nullability attributes).
build: MainWindow.xaml.cs#L50
Possible null reference argument for parameter 'value' in 'bool string.Contains(string value)'.
build: GameDesignDocument.cs#L128
Non-nullable event 'PropertyChanged' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the event as nullable.
build: MainWindow.xaml.cs#L172
The variable 'msg' is assigned but its value is never used
build: GameDesignDocument.cs#L7
Nullability of reference types in type of 'event PropertyChangedEventHandler GameDesignDocument.PropertyChanged' doesn't match implicitly implemented member 'event PropertyChangedEventHandler? INotifyPropertyChanged.PropertyChanged'.
build: MainWindow.xaml.cs#L33
Nullability of reference types in type of parameter 'sender' of 'void MainWindow.Gdd_PropertyChanged(object sender, PropertyChangedEventArgs e)' doesn't match the target delegate 'PropertyChangedEventHandler' (possibly because of nullability attributes).
build: MainWindow.xaml.cs#L50
Possible null reference argument for parameter 'value' in 'bool string.Contains(string value)'.
build: GameDesignDocument.cs#L128
Non-nullable event 'PropertyChanged' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the event as nullable.
build: MainWindow.xaml.cs#L172
The variable 'msg' is assigned but its value is never used