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Oracles for the RPG, Ironsworn

  • Armour and weapons, for deciding what kind of loot you get after killing foes, or rewards for quests etc

  • Encounter tables, for deciding which enemy you will face in an ambush, encounter, etc.

    • These are generated using a linear programming technique.
  • Quests and journeys, for deciding the rank of journey or quest to undertake.