Sauna is a spatial audio VST plugin adapting Valve's Steam Audio, created with JUCE Projucer.
This project uses the develop
branch of JUCE.
To edit, launch Projucer, selecting Open in IDE
, and then editing the sauna_SharedCode
project in the Visual Studio solution.
It expects the Steam Audio C API extracted into steamaudio
, and JUCE library code placed by Projucer at JuceLibraryCode
.
All project configuration is administered through Projucer, including adding new source files and resources.
Binary resources are compiled by Projucer into a BinaryData
class, and if stale, must be refreshed by saving the Projucer project again.