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JeremyAnsel edited this page Nov 6, 2014
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Welcome to the xwa_ddraw_d3d11 wiki!
Create a solution named "logger".
Create a c++ console application named "ddraw".
Insert the files from "/logger".
Create a solution named "impl11".
Create a c++ empty project named "shaders".
Insert the files from "/impl11/shaders".
Modify the project poperties to compile HLSL into header files with a variable name g_%(Filename)
.
Create a c++ dll named "ddraw"
This project depends on "shaders".
Insert the files from "/impl11/ddraw".
Create a c++ console application named "tests".
Insert the files from "/impl11/tests".