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Use red instead of brown #204

Use red instead of brown

Use red instead of brown #204

Workflow file for this run

name: Build Artifacts
on:
push:
branches:
- main
pull_request:
branches:
- main
paths-ignore:
- "**.md"
- ".gitignore"
jobs:
windows:
name: Windows (x86_64)
uses: ./.github/workflows/build.yaml
with:
archive-name: melondsds_libretro-win32-x86_64
runs-on: windows-latest
target: win32
info-dir: info
lib-ext: dll
shell: msys2 {0}
cmake-args: -DENABLE_SCCACHE=ON -DSCCACHE="C:/Users/runneradmin/.cargo/bin/sccache.exe"
macos:
name: macOS (Universal)
uses: ./.github/workflows/build.yaml
with:
archive-name: melondsds_libretro-macos-universal
runs-on: macos-latest
target: macos-universal
lib-ext: dylib
cmake-args: -DCMAKE_OSX_ARCHITECTURES:STRING="arm64;x86_64" -DENABLE_OGLRENDERER=OFF
# Disabled OpenGL on macOS due to https://github.com/JesseTG/melonds-ds/issues/12
linux-x86_64:
name: Linux (x86_64)
uses: ./.github/workflows/build.yaml
with:
archive-name: melondsds_libretro-linux-x86_64
target: linux-x86_64
runs-on: ubuntu-latest
lib-ext: so
test-suite: true
secrets:
TESTFILE_REPO_TOKEN: ${{ secrets.TESTFILE_REPO_TOKEN }}
TESTFILE_REPO: ${{ secrets.TESTFILE_REPO }}
DSI_NAND_ARCHIVE: ${{ secrets.DSI_NAND_ARCHIVE }}
DSI_NAND: ${{ secrets.DSI_NAND }}
ARM7_BIOS: ${{ secrets.ARM7_BIOS }}
ARM9_BIOS: ${{ secrets.ARM9_BIOS }}
ARM7_DSI_BIOS: ${{ secrets.ARM7_DSI_BIOS }}
ARM9_DSI_BIOS: ${{ secrets.ARM9_DSI_BIOS }}
NDS_FIRMWARE: ${{ secrets.NDS_FIRMWARE }}
DSI_FIRMWARE: ${{ secrets.DSI_FIRMWARE }}
NDS_ROM: ${{ secrets.NDS_ROM }}
linux-aarch64:
name: Linux (aarch64)
uses: ./.github/workflows/build.yaml
with:
archive-name: melondsds_libretro-linux-aarch64
target: linux-aaarch64
runs-on: ubuntu-latest
lib-ext: so
cmake-args: -DCMAKE_C_COMPILER=aarch64-linux-gnu-gcc -DCMAKE_CXX_COMPILER=aarch64-linux-gnu-g++ -DPKG_CONFIG_EXECUTABLE=/usr/bin/aarch64-linux-gnu-pkg-config
android:
name: Android
uses: ./.github/workflows/build.yaml
with:
lib-ext: so
target: android
archive-name: melondsds_libretro-android
lib-name: melondsds_libretro
cmake-args: -DENABLE_OGLRENDERER=OFF -DANDROID_ABI=arm64-v8a -DANDROID_PLATFORM=24 -DCMAKE_TOOLCHAIN_FILE="$ANDROID_NDK/build/cmake/android.toolchain.cmake"
runs-on: ubuntu-latest
# Disabled OpenGL on Android due to https://github.com/JesseTG/melonds-ds/issues/23
ios:
name: iOS
uses: ./.github/workflows/build.yaml
with:
runs-on: macos-latest
target: ios
archive-name: melondsds_libretro-ios
info-dir: info
lib-ext: dylib
lib-name: melondsds_libretro_ios
cmake-args: -DENABLE_OGLRENDERER=OFF -DENABLE_JIT=OFF --toolchain ./cmake/toolchain/ios.toolchain.cmake -DPLATFORM=OS64 -DCMAKE_OSX_DEPLOYMENT_TARGET:STRING=13.0 -DDEPLOYMENT_TARGET=13 -DENABLE_STRICT_TRY_COMPILE_INT:BOOL=ON
# Disabled OpenGL on iOS due to https://github.com/JesseTG/melonds-ds/issues/23