Releases: Jim-Kroovy/Mr-Mannequins-Tools
Mr Mannequins Tools - 1.4
v1.4.10 | Release: 1 | Update: 4 | Patch: 10
Umm... i re-wrote the whole damn thing?
Added a sword and shield, made the rigging easy to use but included a lot of advanced controls, faster batch exporting than ever before, etc. Incredible custom character support coming in a few weeks with update 1.5!
It's now much easier for me to do updates and fixes so expect them more frequently.
Check the readme for more detailed information on everything.
Installation:
- Completely remove old versions from Blender.
- Download the "MrMannequinsTools-1.4.zip" below.
- Edit > Preference > Add-ons > Install From File.
(whatever you do don't try and install the source code!)
Easy as that! Mr Mannequins should automatically update/enable the dependency add-ons from BLEND that come with it.
Enjoy : )
Mr Mannequins Tools - 1.3
Mr Mannequins Tools (v 1.3) - Third major update of the add-on for Blender 2.8+ that gives the ability to export animations and weighted meshes that are directly compatible with the third person mannequin without re-targeting anything in Unreal Engine! Even more bugs and issues have been solved and some new features have been added!
Now contains:
-
an animation ready mannequin rig with female bones and other various rigging features
-
an animation ready first person gun and bow rig (more rigging features at some point)
-
an accurate Blender version of the mannequin and gun materials
-
all mannequin, femmequin, gun and bow meshes
-
a detailed pose interface with some useful rigging options
-
a new WIP custom character mapping system (retargeting within Blender)
-
a modular rigging system that works with any mapped character (my rigging where you want it)
-
a basic socket system for any object (still more to come on this)
-
the mother of all FBX export scripts (improved animation export code)
-
the father of all FBX import scripts (improved animation import code)
Mr Mannequins Tools - 1.2
Mr Mannequins Tools (v 1.2) - Second major update of the add-on for Blender 2.8+ that gives the ability to export animations and weighted meshes that are directly compatible with the third person mannequin without re-targeting anything in Unreal Engine! Even more bugs have been fixed and some new features have been added!
Now contains:
an animation ready mannequin rig with IK, female bones and other various rigging features
an animation ready first person gun rig (more rigging features at some point)
an accurate Blender version of the mannequin and gun materials
all mannequin, femmequin and gun meshes
a basic pose interface with some useful rigging options
a custom armature re-targeting script (use my rigging on almost any humanoid)
a basic socket system for any object (more to come on this)
the mother of all FBX export scripts (improved animation export code!)
the father of all FBX import scripts (now imports meshes!)
Mr Mannequins Tools - 1.1
I hadn't used Github when making the first couple of releases so here they are... better late than never ; )
Mr Mannequins Tools (v 1.1) - first major update of the add-on for Blender 2.8 that gives the ability to export animations and weighted meshes that are directly compatible with the third person mannequin without re-targeting anything in unreal engine! A couple of bugs have been fixed and whole bunch of new features have been added!
Now contains:
-
an animation ready mannequin rig with IK and other various rigging features
-
an animation ready first person gun rig (more rigging features coming soon)
-
an accurate Blender version of the mannequin and gun materials
-
all mannequin and gun mesh LODs
-
a basic pose interface with some useful rigging options
-
a 90% accurate animation import and conversion script (still working on the performance heavy 100% version)
-
the mother of all FBX export scripts
Mr Mannequins Tools - 1.0
I hadn't used Github when making the first couple of releases so here they are... better late than never ; )
Mr Mannequins Tools - first release of an add-on for Blender 2.8 that gives the ability to export animations and weighted meshes that are directly compatible with the third person mannequin without re-targeting anything in engine!
Contains:
-
an animation ready mannequin rig with IK and other various rigging features
-
an accurate Blender version of the mannequins material
-
all mannequin mesh LODs
-
the mother of all FBX export scripts.