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Rollup merge of rust-lang#78795 - est31:node_id_assignment_doc_fix, r…
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…=oli-obk

The renumber pass is long gone

Originally, there has been a dedicated pass for renumbering
AST NodeIds to have actual values. This pass had been added by
commit a5ad4c3.

Then, later, this step was moved to where it resides now,
macro expansion. See commit c86c8d4
or PR rust-lang#36438.

The comment snippet, added by the original commit, has
survived the times without any change, becoming outdated
at removal of the dedicated pass.

Nowadays, grepping for the next_node_id function will show up
multiple places in the compiler that call it, but the main
rewriting that the comment talks about is still done in the
expansion step, inside an innocious looking visit_id function
that's called during macro invocation collection.
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JohnTitor authored Nov 6, 2020
2 parents fc1aa2e + dfa5e46 commit 532330b
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions compiler/rustc_ast/src/node_id.rs
Original file line number Diff line number Diff line change
Expand Up @@ -13,8 +13,8 @@ rustc_data_structures::define_id_collections!(NodeMap, NodeSet, NodeId);
pub const CRATE_NODE_ID: NodeId = NodeId::from_u32(0);

/// When parsing and doing expansions, we initially give all AST nodes this AST
/// node value. Then later, in the renumber pass, we renumber them to have
/// small, positive ids.
/// node value. Then later, during expansion, we renumber them to have small,
/// positive ids.
pub const DUMMY_NODE_ID: NodeId = NodeId::MAX;

impl NodeId {
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