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Fix mesh visibility not being reset when physics debug is disabled #242

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merged 1 commit into from
Nov 12, 2023

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Jondolf
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@Jondolf Jondolf commented Nov 12, 2023

Objective

Fixes #240.

Currently, when the physics debug rendering is disabled, mesh visibility (configured by hide_meshes) is not updated because the system responsible for the updates is behind a run condition.

Solution

Move change_mesh_visibility out of the run condition so that it works even when debug rendering is disabled.

@Jondolf Jondolf added bugfix A-Debug-Rendering Relates to the debug plugin or any other useful debugging features labels Nov 12, 2023
@Jondolf Jondolf merged commit e7f0685 into main Nov 12, 2023
@Jondolf Jondolf deleted the fix-mesh-visibility-on-debug-disabled branch November 12, 2023 20:12
@Jondolf Jondolf added C-Bug Something isn't working and removed bugfix labels Jul 19, 2024
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A-Debug-Rendering Relates to the debug plugin or any other useful debugging features C-Bug Something isn't working
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Debug render hides the entire rendering
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