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Implement Label display name (translatable)
Label events can now be given a "display name", which can be translated. This way you can display the current story section, for example on a save. Info about the last passed label can be accessed with Jump.get_lastl_label_identifier or Jump.get_last_label_name() (this might be translated). - implements dialogic-godot#1891 - closes dialogic-godot#1918
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