An easy, powerful and lightweight TCP client/server in C#.
TCPMaid makes it easy to setup a robust client & server, send messages and requests, and provide your own SSL certificate.
- Easy client & server setup
- Supports SSL encryption and certificates
- Automatically serialises messages to bytes
- Automatically fragments large messages to avoid congestion
- Supports requests and responses
- Supports IPv4 and IPv6
public static async void Client() {
// Connect client to server
ClientMaid Client = new();
await Client.ConnectAsync("localhost", 5000);
// Say hello to server
await Client.Channel!.SendAsync(new ExampleMessage("hello server!"));
}
public static void Server() {
// Start server on port 5000
ServerMaid Server = new();
Server.Start(5000);
// Listen to events
Server.OnConnect += OnConnect;
Server.OnReceive += OnReceive;
// Events
void OnConnect(Channel Client) {
Console.WriteLine("Hi, client!");
}
void OnReceive(Channel Client, Message Message) {
if (Message is ExampleMessage ExampleMessage) {
Console.WriteLine($"Received '{ExampleMessage.ExampleText}' from client!");
}
}
}
[MemoryPackable]
public partial class ExampleMessage(string ExampleText) : Message {
public readonly string ExampleText = ExampleText;
}
Hi, client!
Received 'hello server!' from client!
The client may want to ask the server for data. To send a message and wait for a response, you can use RequestAsync
.
// Send an ExampleRequest and wait for an ExampleResponse with the same message ID
ExampleResponse? Response = await Client.Channel!.RequestAsync<ExampleResponse>(new ExampleRequest());
Console.WriteLine(Response!.ExampleText);
Server.OnReceive += (Channel, Message) => {
if (Message is ExampleRequest ExampleRequest) {
_ = Channel.SendAsync(new ExampleResponse(ExampleRequest.Id, "Here's my response: -.-"));
}
};
[MemoryPackable]
public partial class ExampleRequest : Message {
}
[MemoryPackable]
public partial class ExampleResponse(long Id, string ExampleText) : Message(Id) {
public readonly string ExampleText = ExampleText;
}
Here's my response: -.-
You may want to send a large file without keeping it all in memory. To send data from a stream, you can use SendStreamAsync
and ReceiveStreamAsync
.
using FileStream Reader = File.OpenRead("Cat.png");
await Channel.SendStreamAsync("Cat Picture", Reader);
using FileStream Writer = File.OpenWrite("Cat.png");
await Channel.ReceiveStreamAsync("Cat Picture", Writer);