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This repository has been archived by the owner on Jan 9, 2022. It is now read-only.
To enable TextMeshPro on Juce-Feedbacks, first, make sure you have TextMeshPro in your project, or else you will see compile errors.
Next, go to the menu bar on Unity, into Juce -> Configuration
Then, the Juce Configuration window will open. Here, you can enable or disable extensions that are being used by Juce. To enable TextMeshPro, just enable the toggle and wait for the project to recompile.
With that, everything is set up, and the TextMeshPro feedbacks will appear and work on the FeedbacksPlayer component.