Code and images from my live coding sessions with Enguerrand de Smet.
The idea was to stack planes that have interesting patterns on them to create some mysterious hologram effect
A simple demo of what can be done with Truchet tiling
A simple demo of what can be done with ray marching
A procedural planet rendered with ray marching and a few other techniques. We put an emphasis on water rendering with reflections, refractions, scattering etc.