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Ran into this because invoke is GPU incompatible and check_top_bit is used by integer conversions. Nonetheless, it seems bad to have a dynamic dispatch and gcframe in such hot code. It kinda defeats the purpose of the noinline throw_inexacterror.
Ran into this because
invoke
is GPU incompatible andcheck_top_bit
is used by integer conversions. Nonetheless, it seems bad to have a dynamic dispatch and gcframe in such hot code. It kinda defeats the purpose of the noinlinethrow_inexacterror
.Bisected to #31191:
Latest good commit, right before that:
Adding to the 1.2 milestone (are we doing that now we've branched?) since it seems bad to have this in a release, and it breaks lots of GPU code.
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