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Fix realpath on Windows #13582

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17 changes: 8 additions & 9 deletions base/path.jl
Original file line number Diff line number Diff line change
Expand Up @@ -110,18 +110,17 @@ abspath(a::AbstractString, b::AbstractString...) = abspath(joinpath(a,b...))

@windows_only realpath(path::AbstractString) = realpath(utf16(path))
@windows_only function realpath(path::UTF16String)
p = UInt32((sizeof(path)>>2) + 1)
buf = Array(UInt16, length(path.data))
while true
buflength = p
buf = zeros(UInt16,buflength)
p = ccall((:GetFullPathNameW, "Kernel32"), stdcall,
UInt32, (Cwstring, UInt32, Ptr{UInt16}, Ptr{Void}),
path, buflength, buf, C_NULL)
path, length(buf), buf, C_NULL)
systemerror(:realpath, p == 0)
if (p < buflength)
resize!(buf, p+1)
return utf8(UTF16String(buf))
if p > length(buf)
resize!(buf, p)
continue
end
return encode_to_utf8(UInt16, buf, p)
end
end

Expand All @@ -134,11 +133,11 @@ end
path, buf, length(buf))
systemerror(:longpath, p == 0)
# Buffer wasn't big enough, in which case `p` is the necessary buffer size
if (p > length(buf))
if p > length(buf)
resize!(buf, p)
continue
end
return utf8(UTF16String(buf))
return encode_to_utf8(UInt16, buf, p)
end
end

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