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Fixed the EffectiveLength calculating horribly wrong
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pap1723 committed Jul 22, 2022
1 parent c28bae1 commit c501fe5
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Showing 2 changed files with 1 addition and 1 deletion.
Binary file modified GameData/ROLib/Plugins/ROLib.dll
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2 changes: 1 addition & 1 deletion Source/ROLib/ModelDef/ROLModelModule.cs
Original file line number Diff line number Diff line change
Expand Up @@ -773,7 +773,7 @@ private void UpdateModuleStats()
moduleMass = definition.mass * mScalar * positions;
moduleCost = definition.cost * cScalar * positions;
moduleVolume = definition.volume * vScalar * positions;
moduleEffectiveLength = definition.effectiveLength * vScalar;
//moduleEffectiveLength = definition.effectiveLength * vScalar;
moduleHabitat = definition.habitat * vScalar;
moduleSurfaceArea = definition.surfaceArea * vScalar;
moduleTrussVolume = definition.trussVolume * vScalar;
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