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All aspects of the SCANsat UI have been replaced with the new Unity UI
- This results in a significant reduction in performance impact and garbage creation, particularly when several SCANsat windows are open at the same time
- UI scaling is integrated with stock UI scaling (master scale) – separate scaling for SCANsat only is also available
- All text is rendered with TextMesh Pro, resulting in clearer text, particularly at small and large scales, and better compatibility with other languages
- New option is available to switch between KSP and the old, Unity style UI styling
New stock toolbar menu
- In the flight scene, the stock toolbar button will now spawn a small menu with buttons for all of the SCANsat windows
- Enable or disable this option in the settings window
New settings window
- Features multiple pages for different groups of settings
Zoom map overhaul:
It now uses an orthographic map projection to eliminate distortion near the map center
- This is similar to the polar map projection, but can be centered anywhere
Further separated from the big map
- Menu to set the resource selection (if more than one is installed)
- Menu to set the map type (altimetry, biome, slope)
- Toggles for all of the map overlays
Three different map size options
- Full map with top and bottom control bars
- Medium map with only top control bar
- Compact map with no control bar
Option to reset the map to the current vessel position
Option to lock the map to the current vessel position
- Will re-center the map on the vessel position whenever it is refreshed, zoomed, etc…
Buttons to move the map center in all four directions
Fixes problems with the “Require Narrow Band Scanner” resource scanning requirement
- Should function correctly with both stock scanning and SCANsat-style resource scanning
Localization:
Localization support for most aspects of SCANsat
- Part descriptions, science results, part right-click menu fields, tooltips, settings window help tooltips, and some of the UI text
- Planet names, biome names, and resources names are all localized
- Some aspects of the UI, particularly the settings window, are not localized
- The KSPedia entry is not localized
Spanish by Delthiago98
Chinese by Summerfirefly
Russian by Ser and RarogCmex
German by h0yer
New Features:
Stock waypoint system integration
- Big map and zoom map can be used to set stock waypoints
- Click the waypoint button in the lower-right corner of the map to activate waypoint mode
* Select a point on the map and left-click there to assign the waypoint location
* Edit the waypoint name using the text input field
* Click set to generate the waypoint
- Optional MechJeb integration
* MechJeb integration toggled through the settings window
* Click the MJ button instead of set to use the waypoint as a MechJeb landing site
* Requires MechJeb installed, and a functional and upgraded MechJeb core on the current vessel
Options for map generation speed
- A slider in the settings window allows for three map speed options
* 1 – One row of all map types will be drawn per frame
* 2 – Two rows of all map types will be drawn per frame
* 3 – Two to four rows of the maps will be drawn per frame, depending on the map type
Color Management Window updates
- Integrated into the new settings window
- Text input fields are available for most values with a slider
- More biome options for the biome colors used and the white borders
- New HSV color picker for all of the color management tabs
* Uses a standard, saturation vs brightness (value) square color picker, with a hue slider to the right
* Displays the current selection in RGB, HSV, and Hex color values
* Allows for manual input of RGB values, using either 0-1, or 0-255 values
Updated KSPedia entry
- Reflects all changes made for version 18
- Several new pages with information about the different map windows
Miscellaneous new features
- Scanning width now properly accounts for latitude, resulting in scans of even width at all latitudes
- New settings file; generated in the GameData/SCANsat/PluginData folder after first running KSP
* Contains most of the options found in the settings window
- Settings windows options for resetting specific sets of scanning data for an individual celestial body, or all bodies
- Biome map legend
* Displays all of the biome colors as sections on the map legend
* The zoom map legend shows only the biomes present in the map window
- Map legend tooltips
* Displays altitude or biome name when the mouse is over the map legend
- Day/night map terminator overlay for all maps
* Toggled with the sun and moon icon
- New part module specifically for handling science experiments
* Module: SCANexperiment
- Celestial body list on the big map is ordered by distance to the sun
* The current body is displayed at the top of the list
* Moons are grouped together with their parent
- New anomaly icon, a question mark with an open circle at the bottom
* The open circle denotes the anomaly position
Bug Fixes:
Fix some floating point errors that cause the big map to break at certain map sizes
Fix shader bugs preventing the BTDT anomaly readout in the Instruments window from working
Fix a science point exploit when collecting the same scan data from two different vessels
Fix a potential error with RPM maps with resource overlays
Fix errors in Module Manager patches for resource scanners used by other mods
Changes from version 17.9
- More KSPedia pages
- Fix an error with setting the UI scale of the zoom map