Use actual bots instead of fake client for interpolation, fix bots having no sound, increase bots limit, reworked name update logic #340
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Resolves #335.
A fake client is not a bot. The client doesn't store data for interpolation if the bot isn't initialized properly. Using
bot_add
should preserve the "no bot in server" behavior. Modifyingbot_quota
cvar is also an option, but that might mess with other plugins that happen to use bots as well.Bot name updating now no longer requires the player to be put out of spectator mode,
spec_target_updated
event is fired instead.