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MeshBoolean

Make Boolean Operator on Mesh. In Unity.

对网格做布尔操作(合集、交集、差集)。有两种途径,一是操作网格,二是利用Shader达到看起来像那么回事的效果。

Scenes

差集

JustWriteZ场景

JustWriteZ

合集

JustWriteBackZ场景

JustWriteBackZ

ClipHoleByDistance场景

ClipHoleByDistance

弹坑

弹坑部分密集化,其他部分尽量稀疏。 GroundManager

2d挖孔洞

DestructibleTerrain2d

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Make Boolean Operator on Mesh. In Unity.

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