Releases
0.12.1
Fixed
Fixed compile warning about unused variables.
[0.12.0] - 2021-05-26
Added
arg
is now defined in the Lua 5.1 standard library.
Root level ...
will no longer be declared an undefined variable.
Using ...
past the first depth will now error with undefined_variable
, as it is guaranteed improper code.
You can now combine a function with fields inside standard libraries. This is useful for something like expect()
and expect.extend()
.
Added mismatched_arg_count
lint which will lint against too many arguments passed to calls for locally defined functions.
Added duplicate_keys
lint for checking keys defined more than once inside a table.
Fixed
Fixed a bug where some indexes of Roblox structures would fail (such as workspace.CurrentCamera.ViewportSize.X
)
Fixed a bug where chaining roblox
with another standard library would not read the other standard library if roblox
was being generated.
Fixed a bug where 0.5 * x
would always resolve to a number.
Changed
Updated internal parser. This has shown in practice to catch lints that the previous version did not.
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