Releases: Kanium/flappinghead
Ease of Use Hotfix
Ease of Use Update
This update changes the way custom assets are loaded, hopefully to make it less cumbersome:
You no longer need to enable every image manually in the config.lua, you can now just add the appropriately names files into the "Custom" folder. The names of the extra files are customizable, and the defaults are available to peruse in the config.lua now.
Basic Toggles
Allows you to toggle Nose and Hair layers in the config.lua.
Hot-Fix
Props and MaxGate
Adds the ability to cycle between and toggle props without having to edit files and re-launch the program.
Also adds a noiseCap and scales all effects based on the difference between the noisegate and the noise cap, making it much easier to adjust for many more setups.
Hotfix Release
Fixes a few inherent bugs with the last release: emotional shifter not dropping by only one emotion at a time, and canvases being cut off from the new effect system.
Filtering Options
Adds the ability to change filtering options in the config.lua. You can change how the image is scaled between "neareast neighbor" and "linear interpolation", and also change the anistropy.
Shader Addition
Implemented the "Moonshine" post-processing effect library. A new shader.lua file allows you to configure which effects to apply, and to set their variables.
Emotional Range Expansion and Props Addition
All emotions now support a "second" stage of emotion. These are not necessary, and you can implement as many or as few as you like. To activate them simply press the direction you'd press for that emotion a second time.
Additionally I've added a prop layer that can be put on top of everything else and will bobble with the head.
All of these can be enabled via the config.lua, and follow the same rules as customizing any other part of the face: keep filenames the same, don't delete them etc.
Background and Bobble Fix
You can now customize the background color and the bobbleConstant now works more as you'd expect.