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Releases: Kasherpete/wireframe-engine-ce

v0.2.7

22 Nov 22:41
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Add drawBasePlane() function, add a demo file, update coordinate list handling

v0.2.6

22 Nov 20:43
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Fully implement planes, optimize existing algorithms, updated trapezoid routine, other small changes

v0.2.5

06 Nov 02:55
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Fix clipping algorithm, improve powAZx50.py script, fix render algorithm, add coordinate view, add basic drawPlane() function - only able to lay flat.

  • Note: v0.2.4 was skipped...I did a funny and accidentally labelled it as v0.2.5.

v0.2.3

05 Nov 20:56
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Add fully functioning sortCoordinateList() method, optimize filling algorithm, add functionality for drawing only visible parts of an object.

v0.2.2

01 Nov 01:19
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Removed vertex cache, optimized code, cleaned up code. Ready to start adding new features.

v0.2.1

31 Oct 21:52
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Added vertex cache. May be slower???

v0.2.0

31 Oct 02:57
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Massive speed boost!!

v0.1.0

30 Oct 01:16
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First release. X, Y, and Z movement are all implemented, however no direction is implemented yet. Once I do this, only 90 degree turns are possible (and require a little bit of work/computation, though it shouldn't be too bad...)

Image from Epsilon5: