Releases: Kaszanas/SC2AnonServerPy
1.0.1 SC2AnonyServerPy Release
SC2AnonServerPy
This project is used for weak anonymization of StarCraft II replays for research. Depending on further parsing and extraction implementations this project can assist with replacing toon identifiers (unique) or nicknames (not unique) with a week anonymized ID or a customized function.
Usage
grpc_server.py
- Server used to synchronize anonymization.grpc_client.py
- Client with multiprocessing of replays using gRPC server for persistent anonymization.
-
Install Python 3.7.7
-
OPTIONAL: Create a virtual environment by running the following command (replace
<path_to_venv>
with a path)python -m venv <path_to_venv>
. -
OPTIONAL: Activate the environment which You created.
-
Install
requirements.txt
by performing the following commandpip install -r requirements.t
In order to begin processing please installrequirements.txt
and follow these steps: -
Place replays in
./DEMOS/Input
which is a default path for the replay input. -
Run
python grpc_server.py
, which is responsible for persistent anonymization process. -
Run
python grpc_client.py
with command line arguments which will start up a sample replay processing usage below:
usage: grpc_client.py [-h] [--input_dir INPUT_DIR] [--output_dir OUTPUT_DIR]
[--agents AGENTS] [--chunksize CHUNKSIZE]
[--use_multiprocessing USE_MULTIPROCESSING]
[--anonymize_toon ANONYMIZE_TOON]
[--anonymize_chat ANONYMIZE_CHAT]
StarCraft II replay processing tool that uses multiprocessing.
optional arguments:
-h, --help show this help message and exit
--input_dir INPUT_DIR
Provide the path to the input directory that contains
.SC2Replay files.
--output_dir OUTPUT_DIR
Provide the path to the output directory that will
contain .pickle files.
--agents AGENTS Provide how much agents will be available in the pool
for execution.
--chunksize CHUNKSIZE
Provide how much replays are to be processed at once.
--use_multiprocessing USE_MULTIPROCESSING
Set this flag to true if You would like to use
multiprocessing.
--anonymize_toon ANONYMIZE_TOON
Set this flag to true if You would like to perform
toon/nickname anonymization.
--anonymize_chat ANONYMIZE_CHAT
Set this flag to true if You would like to perform
chat anonymization.
- The resulting processed files will be placed in
./DEMOS/Output
by default.
Notes
If You would like to implement a custom anonymization function please see the Listener
class in grpc_server.py
.
For the sake of logging and comments when "nickname" is mentioned it means any string that is meant to be anonymized and is sent to the gRPC server for that matter.
Pleaase keep in mind that the grpc_client.py
is a sample implementation and uses https://github.com/ggtracker/sc2reader to perform processing.
1.0.0 SC2AnonServerPy Release
SC2AnonServerPy
This project is used for weak anonymization of StarCraft II replays for research. Depending on further parsing and extraction implementations this project can assist with replacing toon identifiers (unique) or nicknames (not unique) with a week anonymized ID or a customized function.
Usage
grpc_server.py
- Server used to synchronize anonymization.grpc_client.py
- Client with multiprocessing of replays using gRPC server for persistent anonymization.
-
Install Python 3.7.7
-
OPTIONAL: Create a virtual environment by running the following command (replace
<path_to_venv>
with a path)python -m venv <path_to_venv>
. -
OPTIONAL: Activate the environment which You created.
-
Install
requirements.txt
by performing the following commandpip install -r requirements.t
In order to begin processing please installrequirements.txt
and follow these steps: -
Place replays in
./DEMOS/Input
which is a default path for the replay input. -
Run
python grpc_server.py
, which is responsible for persistent anonymization process. -
Run
python grpc_client.py
with command line arguments which will start up a sample replay processing usage below:
usage: grpc_client.py [-h] [--input_dir INPUT_DIR] [--output_dir OUTPUT_DIR]
[--agents AGENTS] [--chunksize CHUNKSIZE]
[--use_multiprocessing USE_MULTIPROCESSING]
[--anonymize_toon ANONYMIZE_TOON]
[--anonymize_chat ANONYMIZE_CHAT]
StarCraft II replay processing tool that uses multiprocessing.
optional arguments:
-h, --help show this help message and exit
--input_dir INPUT_DIR
Provide the path to the input directory that contains
.SC2Replay files.
--output_dir OUTPUT_DIR
Provide the path to the output directory that will
contain .pickle files.
--agents AGENTS Provide how much agents will be available in the pool
for execution.
--chunksize CHUNKSIZE
Provide how much replays are to be processed at once.
--use_multiprocessing USE_MULTIPROCESSING
Set this flag to true if You would like to use
multiprocessing.
--anonymize_toon ANONYMIZE_TOON
Set this flag to true if You would like to perform
toon/nickname anonymization.
--anonymize_chat ANONYMIZE_CHAT
Set this flag to true if You would like to perform
chat anonymization.
- The resulting processed files will be placed in
./DEMOS/Output
by default.
Notes
If You would like to implement a custom anonymization function please see the Listener
class in grpc_server.py
.
For the sake of logging and comments when "nickname" is mentioned it means any string that is meant to be anonymized and is sent to the gRPC server for that matter.
Pleaase keep in mind that the grpc_client.py
is a sample implementation and uses https://github.com/ggtracker/sc2reader to perform processing.