Releases: KeSuave/KaPlanck
Releases · KeSuave/KaPlanck
v1.7.0
1.7.0 (2024-12-15)
Bug Fixes
- bodies are now able to sleep (removed circular angle and pos updating) (b5db27d)
Features
- inspect drawing for fixtures (cf28b9a)
v1.6.0
1.6.0 (2024-12-14)
Bug Fixes
- kpPos use kpMoveBy to match pos comp (fe17f10)
Features
- an extended vec2 of Planck to match KAPLAY's (2e7073d)
- exposes utilities to find world and game obj with world component (db496f8)
v1.5.0
1.5.0 (2024-12-09)
Features
- added joints (cb35089)
- added onRemoveBody, onRemoveFixture, onRemoveJoint (e7b1ab0)
v1.4.0
1.4.0 (2024-12-08)
Bug Fixes
- body component and fixture components no longer return null body or fixture (ca2d538)
Features
- addToDestroyList on both world and body components (1c14389)
- world functions from planck to component (aee309e)
v1.3.2
1.3.2 (2024-12-05)
Bug Fixes
v1.3.1
1.3.1 (2024-12-05)
Bug Fixes
v1.3.0
1.3.0 (2024-12-04)
Bug Fixes
- circle drawn position (bb4ef9b)
- expose Fixtures and Shapes component types (8a7e2cf)
- missing kpPos no args overload (ae719ee)
Features
v1.2.0
1.2.0 (2024-11-26)
Features
- added all Body functions to component (d08c347)
- added collisionIgnore to Fixture (734acc6)
- added kpBodyComp functions to match area comp (9c218e2)
- BoxShape match a rect with width and height instead of halfWidth and halfHeight (71f21a6)
v1.1.0
1.1.0 (2024-11-21)
Features
v1.0.0
1.0.0 (2024-11-19)
Features