Skip to content

Commit

Permalink
Add missing combat sounds
Browse files Browse the repository at this point in the history
  • Loading branch information
Keriew committed Jun 18, 2024
1 parent 56bae66 commit 12b3b4e
Showing 1 changed file with 2 additions and 0 deletions.
2 changes: 2 additions & 0 deletions src/figure/sound.c
Original file line number Diff line number Diff line change
Expand Up @@ -104,6 +104,7 @@ void figure_play_hit_sound(figure_type type)
case FIGURE_ENEMY50_SWORD:
case FIGURE_ENEMY52_MOUNTED_ARCHER:
case FIGURE_ENEMY54_GLADIATOR:
case FIGURE_MESS_HALL_COLLECTOR:
if (city_sound_update_hit_soldier()) {
sound_effect_play(SOUND_EFFECT_SWORD_SWING);
}
Expand All @@ -112,6 +113,7 @@ void figure_play_hit_sound(figure_type type)
case FIGURE_TOWER_SENTRY:
case FIGURE_WATCHMAN:
case FIGURE_FORT_INFANTRY:
case FIGURE_FORT_ARCHER:
if (city_sound_update_hit_soldier()) {
sound_effect_play(SOUND_EFFECT_LIGHT_SWORD);
}
Expand Down

0 comments on commit 12b3b4e

Please sign in to comment.