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GLSL: Require mesh shader when using perprimitiveEXT in frag shader. #741

GLSL: Require mesh shader when using perprimitiveEXT in frag shader.

GLSL: Require mesh shader when using perprimitiveEXT in frag shader. #741

Triggered via pull request August 17, 2023 10:07
Status Success
Total duration 1h 30m 18s
Artifacts 4

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