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Handle shaders without execution model in spread-volatile-semantics #4766

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jaebaek
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@jaebaek jaebaek commented Mar 25, 2022

spread-volatile-semantics pass spreads Volatile semantics for builtin
variables used by certain execution models based on
VUID-StandaloneSpirv-VulkanMemoryModel-04678 and
VUID-StandaloneSpirv-VulkanMemoryModel-04679 (See "Standalone SPIR-V
Validation" section of Vulkan spec "Appendix A: Vulkan Environment for
SPIR-V"). Therefore, shaders without execution model (e.g., used only
for linkage) are not the target of the pass. This commit lets the pass
just return SuccessWithoutChange in that case.

spread-volatile-semantics pass spreads Volatile semantics for builtin
variables used by certain execution models based on
VUID-StandaloneSpirv-VulkanMemoryModel-04678 and
VUID-StandaloneSpirv-VulkanMemoryModel-04679 (See "Standalone SPIR-V
Validation" section of Vulkan spec "Appendix A: Vulkan Environment for
SPIR-V"). Therefore, shaders without execution model (e.g., used only
for linkage) are not the target of the pass. This commit lets the pass
just return SuccessWithoutChange in that case.
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