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Use KHR_materials_transmission in FlightHelmet #34

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10 changes: 9 additions & 1 deletion Models/FlightHelmet/glTF/FlightHelmet.gltf
Original file line number Diff line number Diff line change
Expand Up @@ -3,6 +3,9 @@
"version": "2.0",
"generator": "babylon.js glTF exporter for Maya 2018 v20200228.3 (with minor hand modifications)"
},
"extensionsUsed": [
"KHR_materials_transmission"
],
"scene": 0,
"scenes": [
{
Expand Down Expand Up @@ -554,6 +557,11 @@
"name": "LeatherPartsMat"
},
{
"extensions": {
"KHR_materials_transmission": {
"transmissionFactor": 1
}
},
"pbrMetallicRoughness": {
"baseColorTexture": {
"index": 14
Expand All @@ -568,7 +576,7 @@
"occlusionTexture": {
"index": 13
},
"alphaMode": "BLEND",
"alphaMode": "OPAQUE",
"name": "LensesMat"
}
],
Expand Down