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Merge pull request web-platform-tests#2802 from emilio/fix-webgl
Fix WebGL test suite nits
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@Ms2ger | ||
@emilio |
78 changes: 78 additions & 0 deletions
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webgl/conformance-1.0.3/conformance/context/resources/context-release-child-with-worker.html
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<!-- | ||
/* | ||
** Copyright (c) 2012 The Khronos Group Inc. | ||
** | ||
** Permission is hereby granted, free of charge, to any person obtaining a | ||
** copy of this software and/or associated documentation files (the | ||
** "Materials"), to deal in the Materials without restriction, including | ||
** without limitation the rights to use, copy, modify, merge, publish, | ||
** distribute, sublicense, and/or sell copies of the Materials, and to | ||
** permit persons to whom the Materials are furnished to do so, subject to | ||
** the following conditions: | ||
** | ||
** The above copyright notice and this permission notice shall be included | ||
** in all copies or substantial portions of the Materials. | ||
** | ||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | ||
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | ||
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. | ||
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY | ||
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, | ||
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE | ||
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. | ||
*/ | ||
--> | ||
|
||
<!DOCTYPE html> | ||
<html style="margin: 0; padding: 0;"> | ||
<head> | ||
<meta charset="utf-8"> | ||
<title>Simple WebGL context with Worker</title> | ||
<script src="../../resources/webgl-test-utils.js"> </script> | ||
</head> | ||
<body style="margin: 0; padding: 0; overflow: hidden;"> | ||
<canvas id="c" | ||
width="1680" height="1050" | ||
style="width: 256px; height: 256px;"> <!-- scaled to fit page better --> | ||
<script id="vshader" type="x-shader/x-vertex"> | ||
attribute vec4 vPosition; | ||
void main() | ||
{ | ||
gl_Position = vPosition; | ||
} | ||
</script> | ||
|
||
<script id="fshader" type="x-shader/x-fragment"> | ||
void main() | ||
{ | ||
gl_FragColor = vec4(1.0,0.0,0.0,1.0); | ||
} | ||
</script> | ||
|
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<script> | ||
"use strict"; | ||
var wtu = WebGLTestUtils; | ||
var myWorker = new Worker("context-release-worker.js"); | ||
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var gl = wtu.create3DContext("c", { antialias: false }); | ||
var program = wtu.setupProgram(gl, ["vshader", "fshader"], ["vPosition"]); | ||
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var vertexObject = gl.createBuffer(); | ||
gl.bindBuffer(gl.ARRAY_BUFFER, vertexObject); | ||
gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([ 0,0.75,0, -0.75,-0.75,0, 0.75,-0.75,0 ]), gl.STATIC_DRAW); | ||
gl.enableVertexAttribArray(0); | ||
gl.vertexAttribPointer(0, 3, gl.FLOAT, false, 0, 0); | ||
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gl.clearColor(0.0, 0.0, 0.0, 1.0); | ||
gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT); | ||
gl.drawArrays(gl.TRIANGLES, 0, 3); | ||
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if(parent) { | ||
window.glContext = gl; | ||
parent.postMessage("Ready", "*"); | ||
} | ||
</script> | ||
</body> | ||
</html> |
77 changes: 77 additions & 0 deletions
77
webgl/conformance-1.0.3/conformance/context/resources/context-release-upon-reload-child.html
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<!-- | ||
/* | ||
** Copyright (c) 2012 The Khronos Group Inc. | ||
** | ||
** Permission is hereby granted, free of charge, to any person obtaining a | ||
** copy of this software and/or associated documentation files (the | ||
** "Materials"), to deal in the Materials without restriction, including | ||
** without limitation the rights to use, copy, modify, merge, publish, | ||
** distribute, sublicense, and/or sell copies of the Materials, and to | ||
** permit persons to whom the Materials are furnished to do so, subject to | ||
** the following conditions: | ||
** | ||
** The above copyright notice and this permission notice shall be included | ||
** in all copies or substantial portions of the Materials. | ||
** | ||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | ||
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | ||
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. | ||
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY | ||
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, | ||
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE | ||
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. | ||
*/ | ||
--> | ||
|
||
<!DOCTYPE html> | ||
<html style="margin: 0; padding: 0;"> | ||
<head> | ||
<meta charset="utf-8"> | ||
<title>Simple WebGL context</title> | ||
<script src="../../resources/webgl-test-utils.js"> </script> | ||
</head> | ||
<body style="margin: 0; padding: 0; overflow: hidden;"> | ||
<canvas id="c" | ||
width="1680" height="1050" | ||
style="width: 256px; height: 256px;"> <!-- scaled to fit page better --> | ||
<script id="vshader" type="x-shader/x-vertex"> | ||
attribute vec4 vPosition; | ||
void main() | ||
{ | ||
gl_Position = vPosition; | ||
} | ||
</script> | ||
|
||
<script id="fshader" type="x-shader/x-fragment"> | ||
void main() | ||
{ | ||
gl_FragColor = vec4(1.0,0.0,0.0,1.0); | ||
} | ||
</script> | ||
|
||
<script> | ||
"use strict"; | ||
var wtu = WebGLTestUtils; | ||
|
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var gl = wtu.create3DContext("c", { antialias: false }); | ||
var program = wtu.setupProgram(gl, ["vshader", "fshader"], ["vPosition"]); | ||
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var vertexObject = gl.createBuffer(); | ||
gl.bindBuffer(gl.ARRAY_BUFFER, vertexObject); | ||
gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([ 0,0.75,0, -0.75,-0.75,0, 0.75,-0.75,0 ]), gl.STATIC_DRAW); | ||
gl.enableVertexAttribArray(0); | ||
gl.vertexAttribPointer(0, 3, gl.FLOAT, false, 0, 0); | ||
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gl.clearColor(0.0, 0.0, 0.0, 1.0); | ||
gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT); | ||
gl.drawArrays(gl.TRIANGLES, 0, 3); | ||
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if (parent) { | ||
window.glContext = gl; | ||
parent.postMessage("Ready", "*"); | ||
} | ||
</script> | ||
</body> | ||
</html> |
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