Welcome to the QuantumEngine repository! This repository contains the whole source of the Engine, Editor and Runtime. This document will provide a list of current issues and ongoing features.
- Take care of the assimp cmake mess
- Make the build system more cross-platform
- Rewrite GEngine constructor using dependency injection
- Look at the TODO comments in the code
- Create a scene system using EnTT
- Write a serializer for the scene system
- Write a scene renderer and camera class
- Editor camera movement rotates the camera in a weird way
- Improve the speed changeing system for the camera
- ImGui layout is not correct
- Many panels are not implemented yet
- Colors are darker in a secondary viewport
- Properly resize the viewport when the window is resized
- Make viewport fit into the whole viewport panel without cutting pixels off
- Add gizmos to the viewport
- KeyPressed events are spammed even when the key is up
- Implement proper input and mouse locking
- Implement input mapping and events
- Implement UI using RmlUI
- Write a UI maker for the editor
- Models are not loaded correctly (like the tires or the text in the test scene)
- Textures are not mapped correctly
- Fix emissive textures having wrong colors
- Implement double buffering
- Implement anti-aliasing
- Implement shadow mapping
- Implement post-processing
- Implement shader-caching
- Implement a proper material system
- Implement a proper lighting system
- Implement a skybox system
- Look into generating default config files
- Make a config file for keybindings
- Make a config file for graphics settings
- Implement a physics engine using PhysX
- Implement an audio engine using FMOD or something else
- Implement a javascript scripting engine using quickjs
- Implement a C# scripting engine using mono
- Implement a packaging system using lz4
- Implement a proper asset system