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V0.96.6 dynamic building ai range #668

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merged 4 commits into from
Sep 7, 2019
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@Wyqer Wyqer commented Sep 5, 2019

Q A
Bug fix? no
New feature? yes
Needs wipe? no
Fixed issues #662

Description:

With this addition the enemies in buildings are not bound to a fixed 40m search radius for blufor soldiers until they resume their normal movement.
It's now bound to the opfor/blufor ratio and increases if the amount of blufor in relation to the amount of living opfor soldiers raise. It goes up to a maximum if 2/3 of the sectors capture range, set in the config file. (~120m search radius max)
This should make it easier to clean cities if there are only some few enemies left hidden in buildings.

Also a small fix for the remaining light sources after creating a clearance. (#662)

Content:

  • Dynamic range for near enemy search of building ai
  • Fixed light sources are still on after creating a clearance

Successfully tested on:

  • Local MP
  • Dedicated MP

@Wyqer Wyqer added the review/QA label Sep 5, 2019
@Wyqer Wyqer changed the base branch from master to v0.96.6 September 5, 2019 18:14
@Wyqer Wyqer requested review from Dubjunk and veteran29 September 5, 2019 18:14
@Wyqer Wyqer self-assigned this Sep 5, 2019
@Wyqer Wyqer added this to the v0.96.6 milestone Sep 5, 2019
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@veteran29 veteran29 left a comment

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LGTM

@Wyqer Wyqer merged commit 8eb3251 into v0.96.6 Sep 7, 2019
@Wyqer Wyqer deleted the v0.96.6-dynamic-building-ai-range branch September 7, 2019 05:24
@Wyqer Wyqer added done and removed review/QA labels Sep 7, 2019
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3 participants