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v0.96.5

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@Wyqer Wyqer released this 26 Jul 20:07
· 711 commits to master since this release
420909b

Github Releases (by Release)

Workshop collection with all missions
Packed pbo for servers are inside the zip files below the changelog

  • Added: Contact DLC LDF preset.
  • Added: Contact DLC transport configs.
  • Added: The Unsung Vietnam War Mod blufor preset.
  • Added: The Unsung Vietnam War Mod opfor preset.
  • Added: The Unsung Vietnam War Mod resistance preset. Thanks to Bunnyhopps
  • Added: The Unsung Vietnam War Mod civilian preset.
  • Added: The Unsung Vietnam War Mod arsenal preset. Thanks to Bunnyhopps
  • Added: The Unsung Vietnam War Mod transport configs.
  • Added: Swedish Forces Pack arsenal preset. Thanks to Dahlgren
  • Added: Swedish Forces Pack Desert blufor preset. Thanks to Dahlgren
  • Added: Swedish Forces Pack Woodland blufor preset. Thanks to Dahlgren
  • Added: Several CUP blufor presets. Thanks to Eogos
  • Added: Several CUP opfor presets. Thanks to Eogos
  • Added: Several CUP resistance presets. Thanks to Eogos
  • Added: Several CUP civilian presets. Thanks to Eogos
  • Added: Several CUP transport configs. Thanks to Eogos
  • Added: Statistic values for destroyed civilian buildings and vehicles.
  • Added: Statistic values for total and friendly resistance kills.
  • Added: Statistic values for spent/produced resources.
  • Added: Statistics will be posted additionally in the server log after winning the campaign.
  • Added: Encore Anti Air static to sensible presets.
  • Added: Additional victory conditions, selectable in the mission parameters.
  • Added: BI garbage collection via description.ext file.
  • Added: Transport configs for the civil transporters (which came with Laws of War).
  • Added: Livonia basefile.
  • Added: Livonia building ignore list.
  • Added: Island Panthera basefile. Thanks to Eogos
  • Added: Island Panthera building ignore list. Thanks to Eogos
  • Added: Song Bin Tanh basefile.
  • Added: Song Bin Tanh building ignore list.
  • Added: "Create Clearance" Action at FOB for Commander or logged in Admin. Clears all terrain objects (no built objects) in FOB radius.
  • Added: FOB templates (FOB hunting) are now choosen in accordance with the selected opfor preset. Currently Unsung, Apex and "everything else" are separated. Thanks to Bunnyhopps
  • Added: 15 new FOB templates for the FOB hunting side mission. Thanks to Bunnyhopps
  • Removed: Vanilla player score saving.
  • Removed: Old garbage collection script, as there are now engine solutions available.
  • Tweaked: Changed default recycle building from carservice building to tanks repair depot building.
  • Tweaked: Changed default air building from small radar dome to encore static radar.
  • Tweaked: Vehicle in Vehicle action on FOB box is not displaying directly anymore when approaching the box.
  • Tweaked: Added elite vehicles to CSAT presets.
  • Tweaked: Formatting/Comments in the preset files.
  • Tweaked: objectInit function and added comments to the array.
  • Tweaked: Some smaller code optimizations in the whole framework.
  • Tweaked: Changes in elite vehicles in presets are now also applied during a running campaign.
  • Tweaked: Player lead squads are now also saved near FOBs. (but still needs to be reassigned via zeus after load, of course)
  • Tweaked: Weather is now only handled by the server.
  • Tweaked: Gear check after leaving the arsenal or load a loadout improved to not strip you completely. Thanks to Zharf
  • Tweaked: Build tool now also adds the correct map name to the mission name, like in the release files.
  • Tweaked: Sector defenders waypoint creation.
  • Tweaked: Daytime parameter values.
  • Tweaked: Shorter nights now multiplies the selected daytime time multiplier by 4 between 20:00 and 04:00. (3x between 21:00 and 03:00 before)
  • Fixed: Intel value could get corrupted if leaving the secondary dialog directly after starting a mission.
  • Fixed: "All is red" for first player after a server restart. (just a visual bug, doesn't affect gameplay)