Skip to content

Latest commit

 

History

History
30 lines (19 loc) · 1.24 KB

README.md

File metadata and controls

30 lines (19 loc) · 1.24 KB

kPooling

openupm

Customizable Object Pooling for Unity.

alt text GameObject pooling example

kPooling is an object pooling system for Unity. It is based on a flexible generic typed API and supports creation and management of GameObject type pools by default. kPooling also comes with a simple but powerful Processor API for adding pooling support for any C# type in both runtime and Editor.

Refer to the Wiki for more information.

Instructions

Install via OpenUPM

The package is available on the openupm registry. It's recommended to install it via openupm-cli.

openupm add com.kink3d.pooling

Install via Git URL

  • Open your project manifest file (MyProject/Packages/manifest.json).
  • Add "com.kink3d.pooling": "https://github.com/Kink3d/kPooling.git" to the dependencies list.
  • Open or focus on Unity Editor to resolve packages.

Requirements

  • Unity 2019.3.0f3 or higher.