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Matt Dean edited this page Jan 15, 2020 · 4 revisions

kPooling

Customizable Object Pooling for Unity.

alt text GameObject pooling example

kPooling is an object pooling system for Unity. It is based on a flexible generic typed API and supports creation and management of GameObject type pools by default. kPooling also comes with a simple but powerful Processor API for adding pooling support for any C# type in both runtime and Editor.

Features

  • Flexible pooling API for any C# object
  • Support for GameObject by default
  • API for custom pool type management

Contents

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