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Fix Kong compilation for D3D9 #1621

Fix Kong compilation for D3D9

Fix Kong compilation for D3D9 #1621

Workflow file for this run

name: macOS (OpenGL)
on:
push:
branches:
- main
pull_request:
branches:
- main
jobs:
build:
runs-on: macOS-latest
steps:
- uses: actions/checkout@v2
- name: Get Submodules
run: ./get_dlc
- name: Compile
run: ./make -g opengl --kinc . --from Tests/Empty --compile