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Update the updates file
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RobDangerous committed Jan 17, 2024
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* 2024-01-17: Compute support was overhauled. It is now part of G4/G5 respectively and reuses most of those APIs. See https://github.com/Kode/Kinc-Samples/commit/c6582219615381177955b4cb8ff0dcc5004e6b97 for an example of how to update.
* 2023-12-16: Dave is at it again and now the gamepad-callbacks also take an additional data-parameter.
* 2023-03-23: The socket-API is getting some revisions...
* 2023-03-11: The index-buffer-API was revised. It can now lock partially (like the vertex-buffers) and the return-value of locks was changed to void\*. To fix your code, simply append "\_all" to your lock/unlock-calls and maybe add a cast to int\* - or better yet cast to the proper types which will be uint16_t\* or uint32_t\* depending on the format-parameter of your index-buffer.
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