Atempt to create a clone of Super Mario Bros (NES version) using only JavaScript vanilla.
Poorly documented
The game architecture actually is very simple:
- The images folder contains all the sprites
- The audio folder contains all the sounds and music
- The js folder contais the source code
- The level folder contains the descriptions of levels in json's
- The sprites folder contains the descriptions of entities e.g: mario, koopas, gombas and etc.
- The sounds/music folder contains the descriptions of all music and sound to add in game