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GB_get_player_count
Lior Halphon edited this page Nov 30, 2024
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unsigned GB_get_player_count(GB_gameboy_t *gb);
In sgb.h
Returns the current number of players in an emulated instance. When emulating a Super Game Boy, the emulated ROM can dynamically change the number of players to 1, 2, or 4.
GB_get_player_count
is thread-safe and can be called from any thread and context.