Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

VeSTige opens correct folder #3550

Merged
merged 4 commits into from
May 31, 2017
Merged

Conversation

karmux
Copy link
Contributor

@karmux karmux commented May 10, 2017

This pull request fixes opening correct VST folder in previously saved projects with existing VeSTige instruments. Project has to be saved using code in this PR. After next project load VST folders open correctly. Copied logic from SF2 and GIG Players.

@karmux karmux changed the title VeSTige opens correct folder when nothing loaded yet. VeSTige opens correct folder May 10, 2017
@karmux karmux force-pushed the vestige_open_correct_dir branch from 33c7b5a to 8548b7d Compare May 10, 2017 19:43
@tresf
Copy link
Member

tresf commented May 13, 2017

@karmux thanks.

First, what happens if the VST does not exist at the given path? Does it know to fallback to the VST directory?

Second, have you considered consolidating this into the FileDialog constructor or a FileDialog helper? This seems like it's only going to be more useful as time goes on and it will cleanup the codebase. If we're worried about changing too many files on stable-1.2, this could be a follow-up task for master.

Reason being... we already have areas where the existing constructor could simplify the code since the existing constructor supports FileDialog::FileDialog( QWidget *parent, const QString &caption, const QString &directory, const QString &filter ) however I feel we can make the constructor even better by taking a file path and resolving its parent using your logic with a fallback path if it's black or not found.

@karmux
Copy link
Contributor Author

karmux commented May 13, 2017

@tresf Good that you asked that. It didn't default to configured VST plugin directory if the VST plugin did not exist at the given path. SF2 and GIG players seemed to default to plugins directory defined in config. I fixed this in similar way to GIG Player.

I was thinking about some general helper functionality for all these instrument plugins but that would be safer to implement for next version after 1.2 I think.

@Umcaruje Umcaruje added this to the 1.2.0 milestone May 14, 2017
@tresf
Copy link
Member

tresf commented May 31, 2017

The only concern I have is with the way we display the error message with this PR.

Previously, if a vst was in foo/bar/instrument.dll, you'd see the full or partial path whereas this new PR removes the folder name, which seems to offer less information than before.

@tresf tresf merged commit 635b50b into LMMS:stable-1.2 May 31, 2017
@tresf
Copy link
Member

tresf commented May 31, 2017

@karmux thanks!

@karmux karmux deleted the vestige_open_correct_dir branch June 6, 2017 22:04
PhysSong pushed a commit to PhysSong/lmms that referenced this pull request Jul 8, 2017
Open correct VST folder in previously saved projects with existing VeSTige instruments.
PhysSong pushed a commit to PhysSong/lmms that referenced this pull request Jul 8, 2017
Open correct VST folder in previously saved projects with existing VeSTige instruments.
sdasda7777 pushed a commit to sdasda7777/lmms that referenced this pull request Jun 28, 2022
Open correct VST folder in previously saved projects with existing VeSTige instruments.
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

3 participants