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Trying to build a bitcode enabled project fails #108

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hannseman opened this issue Oct 7, 2016 · 0 comments
Closed

Trying to build a bitcode enabled project fails #108

hannseman opened this issue Oct 7, 2016 · 0 comments

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@hannseman
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hannseman commented Oct 7, 2016

It appears like the vendored GPUImage.framework was not built with bitcode support. This is the error message you get when you try to archive a project using LFLiveKit:

ld: bitcode bundle could not be generated because '../Pods/LFLiveKit/Vendor/GPUImage.framework/GPUImage(GPUImageContext.o)' was built without full bitcode. All object files and libraries for bitcode must be generated from Xcode Archive or Install build for architecture armv7

If I install the GPUImage-dependency through cocoapods instead of using the vendored one by adding s.dependency 'LMGPUImage' to LFLiveKit.podspec everything builds just fine with bitcode enabled.

chenliming777 pushed a commit that referenced this issue Oct 8, 2016
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