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Building Cool Things
:fishsticks:
Building Cool Things

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@AquinasGames

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LaputanMachines/README.md

Hello 👋 I'm Michael B.

I’m a software engineer and cloud architect with a versatile background spanning data engineering, backend development, and cloud computing. I’ve built cool things with AWS, Azure and GCP. I’ve been working in tech since 2017. I do a lot of things, but I’m most passionate about building scalable, reliable, and secure cloud-native applications. Most importantly, I try to be a good human being and help others whenever I can.

At the end of the day people won’t remember what you said or did, they will remember how you made them feel.

I’ve been fortunate to work with some amazing people and companies. At the end of the day, I’m just a guy who loves to learn and build things. My blog is a place for me to share my thoughts, experiences, and learnings with the world.

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  1. opengl-renderer opengl-renderer Public

    An OpenGL rendering engine written in pure C++ with no external libraries. We can input an obj file containing vertices and the engine will draw connect each vertex in 3D.

    C++ 31 4

  2. simple-script simple-script Public

    An interpreted, BASIC-like programming language. The language is built with Python. Project was built as a proof-of-concept language but has since been used for data processing at home.

    Python 6