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Releases: Larkenx/Rotten-Soup

Autoexplore, zoom, & goal-driven AI

25 Dec 02:59
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Playable at https://rottensoup.herokuapp.com

User Experience

This release includes a few user experience improvements. You can autoexplore with the tab key. You can also zoom in 1.5x in the settings dialogue!

Goal Driven AI

I've also added goal-driven AI framework using an eventing framework. What this means is I can begin to create more advanced enemies and NPC's that are reactive to game events that happen in the environment.

Loot Goblin

As a proof of concept, I've created a loot goblin that explores dungeons looking for chests and gold pieces. It'll steal any and all loot it can find from treasure chests. So if you see a trail of gold and empty chests, there's a good chance a loot goblin is in the dungeon!

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You can also now interact with entities (doors, npc's, chests, ladders) with space or e, then pressing the direction you want to interact with.

Prefab Dungeon Rooms

15 Nov 23:36
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Playable at https://rottensoup.herokuapp.com

This release introduces some bug fixes for the minimal hud introduced before. It also brings PIXI.js upgrades, TILED map editor updates, and most importantly - dungeon prefabs!

The dungeons will be much more immersive and exciting with over 30 hand-crafted new rooms that may appear throughout the dungeon.

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Overhauled Minimalist HUD

04 Nov 18:04
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This release brings a brand new minimal HUD to Rotten Soup. It comes with two new interfaces, the inventory / equipment screen and the spellbook. These can be opened with i or m, Z, s respectively. I'm hoping this new inventory will give folks the ability to play the game completely free of the use of the mouse, but also give the maintain a great user experience with mouse input!
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NPC Dialogues & Drunken Dwarf Quest

07 Jul 01:02
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You can now talk with the drunken dwarf in the Mulberry Town tavern. He'll give you a quest that comes with a reward!