Skip to content

Commit

Permalink
Remove strain being multiplied by max opacity bonus
Browse files Browse the repository at this point in the history
  • Loading branch information
MBmasher committed Nov 17, 2021
1 parent efac11e commit f2d05ea
Showing 1 changed file with 2 additions and 4 deletions.
6 changes: 2 additions & 4 deletions osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs
Original file line number Diff line number Diff line change
Expand Up @@ -80,11 +80,9 @@ private double strainValueOf(DifficultyHitObject current)

result = Math.Pow(smallDistNerf * result, 2.0);

if (hidden) {
result *= 1.0 + max_opacity_bonus;
// Additional bonus for Hidden due to there being no approach circles.
// Additional bonus for Hidden due to there being no approach circles.
if (hidden)
result *= 1.0 + hidden_bonus;
}

return result;
}
Expand Down

0 comments on commit f2d05ea

Please sign in to comment.