Skip to content

LionelPerrault/UI-Desgn

Repository files navigation

Design Patterns Written in Unity3D

This repository is about cool design patterns written in Unity3D C#.

  • Now 23 [Gang of Four Patterns] have all been finished in Unity3D in this repository.
  • Each pattern contains the corresponding structure implementations, application examples and diagrams. Same way with [LionelPerrault/unity-design-patterns], in this repository each pattern is contained in a separate folder. Inside these are a folder ("Structure") to show what classes are used in the pattern's structure in Unity3D(with a scene) and a folder or folders ("Example") showing one or more real-world example of using the pattern in Unity3D along with a scene showing it in action. Each pattern folder may contain one or more Example.
  • Game design patterns from book [Game Programming Patterns] have been partially implemented.

Contents

I、Gang of Four Patterns in Unity (23种GOF设计模式的Unity实现)

Behavioral Patterns 行为型模式

Structural Patterns

Creational Patterns


II、Game Programming Patterns in Unity


Reference resources

About

No description, website, or topics provided.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages