Skip to content

Discord/GitHub account linking #1982

Discord/GitHub account linking

Discord/GitHub account linking #1982

Triggered via pull request September 22, 2024 12:22
Status Success
Total duration 1m 29s
Artifacts 2

dotnet.yml

on: pull_request
Build, Test, and Upload Builds
1m 20s
Build, Test, and Upload Builds
Fit to window
Zoom out
Zoom in

Annotations

22 warnings
Deprecation notice: v1, v2, and v3 of the artifact actions
The following artifacts were uploaded using a version of actions/upload-artifact that is scheduled for deprecation: "Refresh for Linux x64", "Refresh for Windows x64". Please update your workflow to use v4 of the artifact actions. Learn more: https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/
Build, Test, and Upload Builds
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3, actions/upload-artifact@v3.1.1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build, Test, and Upload Builds: Refresh.GameServer/Endpoints/Game/CommentEndpoints.cs#L91
Dereference of a possibly null reference.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Challenges/SerializedGameChallengeList.cs#L70
Non-nullable property 'LamsDescriptionId' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Challenges/SerializedGameChallengeList.cs#L76
Non-nullable property 'LamsTitleId' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Challenges/SerializedGameChallengeList.cs#L91
Non-nullable property 'Content' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Challenges/SerializedGameChallengeList.cs#L97
Non-nullable property 'ContentName' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Challenges/SerializedGameChallengeList.cs#L100
Non-nullable property 'PlanetUser' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Challenges/SerializedGameChallengeList.cs#L43
Non-nullable property 'Challenges' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Assets/GameAssetType.cs#L480
The switch expression does not handle all possible values of its input type (it is not exhaustive). For example, the pattern 'Refresh.GameServer.Types.Assets.GameAssetType.Unknown' is not covered.
Build, Test, and Upload Builds
Possible null reference assignment.
Build, Test, and Upload Builds
Possible null reference assignment.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Challenges/SerializedGameChallengeList.cs#L70
Non-nullable property 'LamsDescriptionId' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Challenges/SerializedGameChallengeList.cs#L76
Non-nullable property 'LamsTitleId' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Challenges/SerializedGameChallengeList.cs#L91
Non-nullable property 'Content' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Challenges/SerializedGameChallengeList.cs#L97
Non-nullable property 'ContentName' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Challenges/SerializedGameChallengeList.cs#L100
Non-nullable property 'PlanetUser' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Challenges/SerializedGameChallengeList.cs#L43
Non-nullable property 'Challenges' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build, Test, and Upload Builds: Refresh.GameServer/Types/Assets/GameAssetType.cs#L480
The switch expression does not handle all possible values of its input type (it is not exhaustive). For example, the pattern 'Refresh.GameServer.Types.Assets.GameAssetType.Unknown' is not covered.
Build, Test, and Upload Builds: Refresh.GameServer/Endpoints/Game/CommentEndpoints.cs#L91
Dereference of a possibly null reference.
Build, Test, and Upload Builds
Possible null reference assignment.
Build, Test, and Upload Builds
Possible null reference assignment.

Artifacts

Produced during runtime
Name Size
Refresh for Linux x64 Expired
109 MB
Refresh for Windows x64 Expired
105 MB