This project use Fabiano Swagger of Doom server source and Redis, a NoSQL data method to manage game connections, as base and storage engine. We aim to build a perfect and clean server source.
- Connect to the server and world server;
- Redis connection (BookSleeve);
- Crossdomain;
- Global settings;
- Support to RotMG build 27.7.X13;
- Crossdomain generator;
- Setpiece supports JSON Maps;
- Maps supports JSON Maps;
- Remote AppEngine for music track, global news, initialize and language strings;
- Stable source;
- Pets;
- The Alchemist;
- Mystery Box;
- Packages;
- Production like logic behaviors;
- Production like map generator for seed protocol;
- Server side protection against weird variance between values from client to server;
- Client parameters checker as process handler to by-pass remote user into server.
- Microsoft Visual Studio or similar C# Server IDE.
- GhostMaree;
- Devwarlt;
- SecretRealmMan;
- Sebafra;
- Slendergo.
- FSoD Team and contributors (original source);
- Mike;
- Miniguy.