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When outside IC is activated, the player move is fixed to the location at which player stands in time when he activated IC. But the camera is fixed only on in the time when a player has IC turned on.
This causes ugly camera move when turning on outside IC.
Suggested solution:
Currently, there is used only walkingIsLocked - found in FS15.
See changelog for list of changes from version 4.0.4
This release officialy closes these issues:
Close#1 - Fix camera on outside IC
Close#2 - Vehicle's IC could be activated from attacher vehicle
Close#4 - Possibility to save toggle style
Close#5 - Update error when using turn on functions
Close#6 - Network communication
Network communication was completely tested by Adam Maršík
See changelog for list of changes from version 4.0.4
This release officialy closes these issues:
Close#1 - Fix camera on outside IC
Close#2 - Vehicle's IC could be activated from attacher vehicle
Close#4 - Possibility to save toggle style
Close#5 - Update error when using turn on functions
Close#6 - Network communication
Network communication was completely tested by Adam Maršík
Problem
When outside IC is activated, the player move is fixed to the location at which player stands in time when he activated IC. But the camera is fixed only on in the time when a player has IC turned on.
This causes ugly camera move when turning on outside IC.
Suggested solution:
Currently, there is used only
walkingIsLocked
- found in FS15.g_currentMission.player
to see if there is some new useful valueThe text was updated successfully, but these errors were encountered: